Working for the man…

If you are interested in my artwork and have visited the site before (I know I have at least one or two regular visitors), then you may have noticed that I haven’t added any new images to my portfolio for quite some time. There are a number of reasons for this, not least being that my wife and I moved house at the beginning of this year.

The main reason though is that I am no longer working as a freelance illustrator. Since May 2006, I have been working full-time as a concept artist for Full Fat, a small independent video-game developer. As well as concept art, I also produce pixel art, 2D animation and interface design.

I have worked on 3 published titles to date, with our current project just entering the beta phase and due for release towards the end of this year. I am hoping to put some samples of my video game artwork on this site soon, but as all the work I produce for Full Fat is subject to licence restrictions and (in some cases) NDA‘s, I haven’t been able to add anything as yet. I am in the process of preparing some samples, and hopefully will get their use approved shortly, so check back if you are interested.

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