Cartoons, Illustration, Animation and Design
My name is Richard Smith. I am an artist for a small independent video game developer, where I produce concept art, pixel art, animation, and user interface design.
Prior to joining Full Fat in 2006, I worked for 5 years as a freelance illustrator, specialising in character design and illustration for clientele including the BBC, Scholastic, Dorling Kindersley and leading independent new media companies like Fjord and Unique Interactive.
This site contains my portfolio, contact details, and a description of my skills and experience.
LOADING - PLEASE WAIT
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- A Forest Orc, created for an NCsoft art test.
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- A design for a "Flesh Ship", a spaceship created from living tissue. Created for a MMO space combat game that is currently under development by a small independant studio.
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- Akiko is a character I created many years ago, primarily to use as a basis for practising my comic book story telling skills. She went through several revisions before her costume reached the complexity shown in this painting.
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- A character for a mobile phone game developed by Maturus Mobile.
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- A character for a mobile phone game developed by Maturus Mobile.
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- A cute vampire character, created for a Java mobile phone game developed by BitBull.
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- Strawberry Blonde, a cute character created for a BitBull Java mobile phone game.
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- My favourite character from a team of super-hero cats, known as the Dreamcats. Originally an idea by video game producer Dan Magaha, we produced a series of designs and illustrations to pitch to Sega following the launch of the Dreamcast console.
This is a small selection of my artwork. You can see many more samples by browsing through my extensive portfolio. These images are being displayed using my own open source slideshow software. If you would like to use it on your own site, please go to the ImageEngine Project Page.